I have moved our conversation with Jason Rohrer to this Wednesday, November 30! Jason will be Skyping in from California. He was unable to perform the planned Q&A lecture on December 7, so it has been moved up one week. As a result, the schedule has changed. While there are no readings assigned for Wednesday, you are encouraged to come up with questions for Jason. After all, this is a big opportunity to speak directly with one of the leaders in games as art!
Nov 30 – Jason Rohrer Skype Lecture
- You are encouraged to come up with questions for Jason.
Dec 5 – Antiwar Games
- Monnens, Devin. (2011). “War and Play: Insensitivity and Humanity in the Realm of Pushbutton Warfare.” Designing Games for Ethics: Models, Techniques, and Frameworks. ed Karen Schrier and David Gibson. Hershey, NY: Information Science Reference. p. 83-97. [Handout]
- September 12th. (Flash, 2003). Newsgaming. http://www.newsgaming.com/games/index12.htm
- Madrid. (Flash, 2004). Newsgaming. http://www.newsgaming.com/games/madrid/
- Kabul Kaboom! (Flash, 2001). Gonzalo Frasca. http://ludology.typepad.com/games/kabulkaboom.html
- Giant Tank. (Scratch, 2008). Devin Monnens. (Download and read artist’s statement). http://www.deserthat.com/html/game_design/digital/giant_tank.html
Dec 7 – Train
- Brathwaite, Brenda. (2010) “Train (or How I Dumped Electricity and Learned to LoveDesign).” Lecture, Game Developers Conference http://www.gdcvault.com/play/1012259/Train-(or-How-I-Dumped
- Ferrari, Simon. (7 Aug. 2011). “Train: From Black Box to White Cube.” Tabletop: Analog Game Design. ed. Greg Costickyan and Drew Davidson. ETC Press. http://www.etc.cmu.edu/etcpress/content/train-black-box-white-cube-simon-ferrari