If you would like to learn more about the Art History of Games beyond that which was covered in the class, you can check out these resources:
- Art History of Games (February 2010) – Videos of lectures held in Atlanta this year. There is about 15 hours of material to keep you busy this winter.
- Persuasive Games – Ian Bogost’s book about ‘procedural rhetoric’, the art of communicating arguments and messages through games]
- Critical Play – A book by game artist Mary Flanagan regarding how games are changing through art games and other movements
- Extra Lives – One of the suggested readings for the course, a series of essays on how games have deeply affected author Tom Bissell and how games can be much more than they are.
- Gamer Theory – A philosophical analysis of games by McKenzie Wark. Available for free.
- Grasshopper: Games, Life, and Utopia – Bernard Suits’ tour de force entertaining and philosophical definition of games.
I will be updating this list over the next couple of days, too! Be sure to check your university library, as you might be surprised what they have available for your use!