This week, we will be examining the works of That Game Company, a group of talented designers that came out of the University of Southern California. TGC’s work revolves primarily around the theory of Flow, which we will be looking at as well.
On Wednesday, we will be looking at Flower and hopefully manage to play the entire game in class. If you have a copy of this game, you are encouraged to play through it prior to class. Or, if you have a PS3, you are encouraged to purchase the game, though this is not required.
Nov 14 – Flow and That Game Company
- Farmer, David. (2007). “’Flow’ and Mihalyi Csikszentmihalyi.” Austega Pty. http://austega.com/education/articles/flow.htm
- Tale of Tales. (2008). “Tale of Tales Interviews Jenova Chen.” Tale of Tales. http://tale-of-tales.com/blog/interviews/interview-with-jenova-chen/
- flOw. (Flash, 2007). Jenova Chen. http://www.jenovachen.com/flowingames/flowing.htm
Nov 16 – Flower, In-Class Play Session
- Flower (PS3, 2008). That Game Company, Sony Santa Monica Studio.
- Trailer – http://www.youtube.com/watch?v=nJam5Auwj1E